See/Saw is a trio of interrelated optical objects that each contain a secret.
The design of these geometric objects suspends a two-for-one in each. Their cross-section articulation produces a geometric object with mass that carries weight when hand-held. Their digitally-fabricated aesthetic also conceals another geometry contained within – an image that appears only as the containing mass is rotated and optically disappears. Different vantage points relative to each object reveals this ‘other.’ A solid cube hides within a sphere, a voided sphere is nestled within a pyramid, and a pyramid in profile is buried within a cube. They have to be played with, tumbled, to see (and then not see) what you saw.
The drawn representations of See/Saw appear to blush as they rotate, revealing something hidden.
Prototyping in process…
Design: Megan Panzano with Jihyun Ro, Adam Strobel
Fabrication: Bill Bancroft + WIT 3DPrinting Laboratory